When should static_cast, dynamic_cast, const_cast, and reinterpret_cast be used in C++?

In C++, each type of cast serves a specific purpose. Here’s a clear guide on when to use static_cast, dynamic_cast, const_cast, and reinterpret_cast:

1. static_cast

  • Purpose: Convert between related types (e.g., numeric types, pointers in a class hierarchy).
  • Use Cases:
  • Numeric Conversions: int to double, enum to int, etc.
  • Pointer/Reference Upcasting: Convert a derived class pointer to a base class pointer (safe, no runtime check).
  • Explicit Type Conversions: When implicit conversion isn’t allowed (e.g., void* to int*).
  • Avoid Undefined Behavior: Safer than C-style casts but no runtime checks.
  • Example:
  double d = 3.14;
  int i = static_cast<int>(d); // i = 3

  Base* base_ptr = static_cast<Base*>(derived_ptr); // Safe upcast

2. dynamic_cast

  • Purpose: Safely handle polymorphism (downcasting in class hierarchies).
  • Use Cases:
  • Downcasting: Convert a base class pointer/reference to a derived class pointer/reference.
  • Runtime Type Check: Verifies validity (returns nullptr for pointers, throws std::bad_cast for invalid references).
  • Requires: At least one virtual function in the base class (RTTI enabled).
  • Example:
  Base* base_ptr = new Derived();
  Derived* derived_ptr = dynamic_cast<Derived*>(base_ptr);
  if (derived_ptr) { // Check if cast succeeded
      // Use derived_ptr...
  }

3. const_cast

  • Purpose: Add or remove const/volatile qualifiers.
  • Use Cases:
  • Legacy Code: Call non-const functions from const objects (e.g., outdated APIs).
  • Modify const Data: Only if the original object is not const (undefined behavior otherwise).
  • Avoid: Modifying originally const data.
  • Example:
  const std::string str = "Hello";
  // Remove const to call a non-const function (use with caution!)
  auto& non_const_str = const_cast<std::string&>(str);
  non_const_str.clear(); // UB if `str` was originally const!

4. reinterpret_cast

  • Purpose: Low-level type punning (reinterpret memory as another type).
  • Use Cases:
  • Pointer ↔ Integer: Convert pointers to integers (e.g., for serialization).
  • Unrelated Pointer Types: Treat memory as a different type (e.g., network packet parsing).
  • System-Level Code: Hardware registers, driver development.
  • Risks: Platform-dependent, unsafe, and bypasses type safety.
  • Example:
  int* ptr = new int(42);
  uintptr_t addr = reinterpret_cast<uintptr_t>(ptr); // Pointer to integer

  // Treat memory as a different type (dangerous!)
  char* bytes = reinterpret_cast<char*>(ptr);

Summary Table

CastUse CaseSafetyRuntime Check
static_castRelated types, numeric, upcastingSafe if correctNo
dynamic_castPolymorphic downcastingSafeYes
const_castModify const/volatile qualifiersRiskyNo
reinterpret_castLow-level type punning, unrelated pointersUnsafeNo

Best Practices

  1. Prefer static_cast for most conversions (avoids C-style casts).
  2. Use dynamic_cast for safe downcasting in polymorphic hierarchies.
  3. Avoid const_cast unless interfacing with legacy code.
  4. Minimize reinterpret_cast (it bypasses type safety).

By choosing the appropriate cast, you write safer, clearer, and more maintainable C++ code.

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